Tell

Population: 18,000

Area: 20 square km

Wrought from stone and iron, built within the hollowed out core of a mountain, the vertical cliffs of Tell tower overhead. Deep within the peaks of the Kolsean Vertex, this city stands resolute against all. Defining its ideals upon the Commander, their patron Pontiff, battle and victory over others stands at the forefront of every citizen's motivations. The pinnacle of these ideals are culminated in the massive coliseum at the base of the city's cliffs. Here, combatants all are welcome to pit themselves against man, monster, and fae in fights to the death for coin and glory.

Tell has no system for democratic representation of it's citizenry, rather whoever is the coliseum's grand champion acts as the ultimate authority in all disputes between groups and individuals. Although it is rare for any dispute to reach such a head that the grand champion must to be brought in to arbitrate.

Due to the lack of arable farmland near Tell basically all imports to the city are food while the primary exports are stone and valuable gems mined from the surrounding mountains. These mining operations are largely organized through a single family. The Torrels have powerful connections to all major factions and guilds within Kolse. They utilize the Sanguine Rose and Slave Traders guilds for cheap labor in the mines and the Caravanserai's guild to import and export goods. While the coliseum grand champion holds ultimate power in name, the Torrel family holds ultimate power in practice. Nothing comes into or out of the city without their knowledge and approval, and they employ an army of mercenaries to maintain this power.

Tell views Linngal to be a rival to their assertion of power and strength in Kolse. Viewing the Mireguard as reprehensible and the Priestess as a false Pontiff, they have, on many occasions in the past, declared war on the far away city. While it has been many decades since their last conflict, most likely due to the concerted efforts of the Torrel family seeking profits over pride, many citizens believe it to still be their sworn duty to eradicate Linngal, the Priestess, and the Mireguard.