Aramathi Berserker

Appearance:
Aramathi are tall and lanky humanoid creatures covered in a thick furry hide. They walk upright on two legs, but, rather than feet, have a sort of hoof. They grow curly horns as they age and the size of their horns is a sort of status symbol in Aramathi culture. They speak their own language with varying dialects between different tribes.

Combat:
Aramathi Berserkers fight purely in close quarters. Once prey has been spotted they will quickly charge them in order to close the gap. They do not use any weapons, preferring instead to fight bare handed.

An Aramathi Berserker attacks with two swipes of it's front claws. If both swipe attacks hit then a squeeze attack is automatically performed. Berkserkers have such great strength that they are bonused with +1 to hit and +2 to damage.

Much like their smaller counter parts Berserkers have an innate bonus to defense due to their tough hide. This gives them an armor class that is reduced by 6. If a blow does find its mark and hits the Berserker, and if it deals more than 10 damage, then the Berserker's chaotic blood is spilled and a random wild surge is generated.

Due to their singular mindset Berserkers are immune to any fear or charm spells. They will never stop fighting.

Society:
Unlike general Aramathi, little is known of how Berserkers come to be or what how their social structure is balanced.

All that is really known is that they live solitary lives and will fight anything that gets in their way, except for other Aramathi.