Philosopher

The Pentaract:

 * The Pentaract, a 5 dimensional hypercube, is the home of the Philosopher. It resides in the Western courtyard of the Grand Library in Tinaab. It appears as a 15' cube floating slightly above the ground made out of an unknown perfectly smooth stone. The cube is disorientating to look at, and if stared at for too long while cause headaches and other minor discomforts. If phased through the cube seems completely solid. The entrance to the cube will appear either by invitation by the Philosopher, or by a dimensional disruption within the cube's field of influence.

Appearance:

 * The Philosopher's face is obscured due to a bright light hovering just above him. He stands resolute wearing a set of emerald robes sewn into a half plate suit of armor. There is significant insignia sewn and stamped into the robe and armor. Being one of the shorter Pontiffs, he stands a mere 15' tall. He wields a great two-handed sword whose blade seems sharp enough to cut the very fabric of reality in two.

Combat:

 * During phase one The Philosopher casts Aura Embuement on a random party member. The Philosopher then engages in normal combat, combining physical and magical attacks as needed.


 * Phase two begins after Aura Embuement has taken hold, The Philosopher casts Aura Emergence on the same party member that he cast Aura Embuement on. The Philosopher then engages in normal combat, combining physical and magical attacks as needed.


 * Phase three begins after Aura Emergence has taken hold, The Philosopher casts Aura Expulsion on the same party member. While that party member is under the effects of Aura Expulsion the Philosopher will not engage in any combat. Rather, he will pay perfect attention to the party member undergoing the effects. The Philosopher is most vulnerable during this time, and any attacks made on him will not be defended against or returned.

Treasure:

 * Eternal Scholar Half Plate +5


 * Dimensional Blade +3



Memorized Spells:
First Level


 * Magic Missile x 3


 * Burning Hands x 3

Second Level


 * Choke x 3


 * Tasha's Uncontrollable Hideous Laughter x 3

Third Level


 * Dispel Magic


 * Blink


 * Fireball x 4

Fourth Level


 * Dimension Door


 * Fire Aura x 2


 * Wall of Fire


 * Vacancy


 * Rainbow Pattern

Fifth Level


 * Distance Distortion


 * Mind Fog


 * Conjure Elemental x 2


 * Domination x 2

Sixth Level


 * Disintegrate x 6

Seventh Level


 * Banishment x 2


 * Delayed Blast Fireball x 3


 * Teleport Without Error

Eighth Level


 * Prismatic Wall x 2


 * Demand x 2


 * Incendiary Cloud x 2

Ninth Level


 * Time Stop


 * Gate


 * Weird


 * Meteor Storm x 3

Tenth Level


 * Aura Imbuement


 * Aura Emergence


 * Aura Expulsion